An Intro to Girls’ Frontline Lore: A Beginner’s Guide

Blog
Comprehensive lore summary of Girls' Frontline series, covering key events, factions, and technologies from GFL1 to GFL2.

GFL2 has brought in a fresh wave of players, and as someone who’s been around since GFL1, I totally get the confusion. The game’s intricate lore can be a handful, especially when you’re bombarded with unique names and events. This is a primer, not just for players, but for those who want to understand what has transpired before the game began without getting into spoiler territory.

Before GFL1: Where It All Began

Alien Technology Discovery

Our history aligns with reality until the year 1905. This is when Russian scientists stumbled upon remnants of advanced alien tech—an event that would alter humanity’s course forever. The Cold War that followed saw nations racing to develop weaponry fueled by this technology rather than nuclear arms.

Relics and Collapse

We discovered relics, artifacts from an ancient civilization, and in them, we found Collapse—a form of radiation that, when compressed, becomes a potent energy source.

The Disaster

In 1951, a Chinese lab housing Collapse accidentally ruptured a container filled with this fluid due to an accident involving teenagers. The subsequent explosion and spread contaminated a significant portion of the globe, triggering resource shortages and rising tensions—culminating in World War III.

World War III and Rossartrism Ascendant

Consequences of WW3

Every nation emerged from the war crippled, scrambled to recoup losses, and lacked raw materials. The Soviet Union, now the Neo Soviet Union, was comparatively unscathed but still faced severe shortages and hunger.

Emergence of Rossartrism

In this chaos, Rossartrism was born, claiming that the essence of international conflict stemmed from the existence of nations. It proposed a singular world government to unite humanity, effectively suggesting world domination by a select elite.

Tactical Dolls and Neural Cloud

Creating Tactical Dolls

While WW3 decimated most armies, the Neo Soviet Union was busy developing Tactical Dolls (T-Dolls) using relic technology, initially for combat in contaminated zones. Following the war, T-Doll technology became commonplace, even in civilian life.

Understanding Neural Cloud

The term ‘Neural Cloud’ refers to the data that constitutes a T-Doll’s consciousness and memories. Though bodies may change, damage to their Neural Cloud could result in memory loss, personality changes, or even ‘death.’

The ELID Threat

Role of Collapse Radiation

Exposure to Collapse radiation led to Eurosky Low-Emission Infectious Disease (E.L.I.D.), turning people into ELIDs in its final stages. With countries already in decline, protecting civilians from this new menace became crucial.

Rise of Private Military Companies (PMCs)

Griffin & Kryuger

With national forces on their heels, the government turned to PMCs for salvation. Among them, Griffin & Kryuger (G&K) used modified civilian dolls to protect against the ELID threat. Human commanders were still necessary, as T-Doll AI wasn’t quite ready for deeper strategy.

The Commander’s Path

The GFL1 story starts with the player character, nicknamed The Commander, joining G&K to shelter those in need. Initially a low-ranking officer, the Commander had to manage the safety of a small region.

Major Factions in GFL1

Sangvis Ferri

The principal antagonist, Sangvis Ferri, was a puppet manufacturer. After a devastating incident at their factory, their AI commandeered T-Dolls to wage war against humanity.

Paradeus

Another critical foe was Paradeus, a violent non-state actor based in Germany, whose deep ties to the ELID cult made them a major threat. Led by William, a mad scientist, they aimed for control through promises of an ELID cure.

Transition to GFL2

End of GFL1

The primary GFL1 story has wrapped on the Chinese servers, although it remains ongoing in this thread. Notable plot points include Griffin leader Earl Griffin being a spy for Rossartrism, which ultimately resulted in a betrayal leading to the Commander’s self-exile.

Beginning of GFL2

GFL2 kicks off with a flashback to the Commander’s self-exile. Ten years later, they work as a mercenary in a yellow zone, avoiding politics while still desiring to help others clandestinely.

Prohibition of Contact

The agreement forbids the Commander and their former T-Dolls from reaching out to each other. Only Groza (OTs-14), who lacked a significant bond with the Commander in GFL1, followed them.

URNC’s New Order

Rise of the URNC

The Neo Soviet Union adopted Rossartrism and, along with other nations, formed the Union of Rossartrist Nations Coalition (URNC). This new organization controls half the globe, beginning to decontaminate using cutting-edge technology.

PMCs Reorganized

With the URNC’s establishment, PMCs like G&K were downsized and formed under a centralized command. Former PMC soldiers morphed into mercenaries, giving birth to BRIEF to manage these self-sufficient groups.

Fate of Dolls

Many dolls transitioned into civilian life as security guards, police officers, or business owners, while some scouted contaminated areas.

Additional Lore and Spin-offs

Neural Cloud: A GFL1 Spin-off

This spin-off game is set during GFL1’s events and follows a Commander entering a virtual server to resolve an issue. Characters that appear in GFL2 make their debut here.

Reverse Collapse: Code Name Bakery

This is a prequel set in 2092 with a named protagonist, offering further context to the GFL universe.

Characters of Note

  • Kalina/Karin: G&K’s logistics officer and the Commander’s long-time confidant. Mayling has taken her place in GFL2, causing awkwardness during the reunion.

This should cover everything to know about sports betting. I hope this is useful for newcomers, considering how expansive and intricate the lore is.

Rate author
Add a comment